Presentation Topics: (Presentations on 8th Dec' 2014)

Title
Slides
Evolving Pac-Man Players: Can We Learn from Raw Input? (Sumaira )
http://staff.itee.uq.edu.au/marcusg/papers/gallagher_pacman_cig07.pdf

On the Genetic Evolution of a Perfect Tic-Tac-Toe Strategy (Mehwish)
www.gene**tic**-programming.org/sp2003/Hochmuth.pdf

Tetris Agent Optimization Using Harmony Search Algorithm (Ali)
http://ijcsi.org/articles/Tetris-Agent-Optimization-Using-Harmony-Search-Algorithm.php

Evolving Tic-Tac-Toe Playing Algorithms Using Co-Evolution, Interactive Fitness and Genetic Programming (Nabeel)
http://www.ijcte.org/papers/799-T098.pdf

A graph-based friend recommendation system using Genetic Algorithm (Sojharo)
http://ieeexplore.ieee.org/xpl/login.jsp?tp=&arnumber=5586144&url=http%3A%2F%2Fieeexplore.ieee.org%2Fxpls%2Fabs_all.jsp%3Farnumber%3D5586144

Friend Recommendations in Social Networks using Genetic Algorithms and Network Topology (Yumna)
http://ieeexplore.ieee.org/xpl/login.jsp?tp=&arnumber=5949888&url=http%3A%2F%2Fieeexplore.ieee.org%2Fxpls%2Fabs_all.jsp%3Farnumber%3D5949888

Reinforcement learning: The game of Chung Toi (Sadia)
http://citeseerx.ist.psu.edu/viewdoc/download;jsessionid=D12F6BA3CB755B2AFFA67DED14995AC3?doi=10.1.1.227.1832&rep=rep1&type=pdf

CHECKERS: TD(λ) LEARNING APPLIED FOR DETERMINISTIC GAME (Amna)
Halina Kwasnicka, Artur Spirydowicz
Department of Computer Science, Wroclaw University of Technology


Presentation Topics:

Partially Observable Markov Decision Processes (POMDPs)

Swarm Robotics

Evolving Pac-Man Players: Can We Learn from Raw Input? (Sumaira )
http://staff.itee.uq.edu.au/marcusg/papers/gallagher_pacman_cig07.pdf


Reinforcement Learning for RoboCup-Soccer Keepaway
http://www.cs.utexas.edu/~pstone/Papers/bib2html/b2hd-AB05.html



Tetris Agent Optimization Using Harmony Search Algorithm (Ali)
http://ijcsi.org/articles/Tetris-Agent-Optimization-Using-Harmony-Search-Algorithm.php

Application of honey-bee mating optimization algorithm on clustering
http://www.sciencedirect.com/science/article/pii/S0096300307001853

Evolving Tic-Tac-Toe Playing Algorithms Using Co-Evolution, Interactive Fitness and Genetic Programming (Nabeel)
http://www.ijcte.org/papers/799-T098.pdf

An application of neurofuzzy modeling: The vehicle assignment problem
http://www.sciencedirect.com/science/article/pii/S0377221798001544

A graph-based friend recommendation system using Genetic Algorithm (Sojharo)
http://ieeexplore.ieee.org/xpl/login.jsp?tp=&arnumber=5586144&url=http%3A%2F%2Fieeexplore.ieee.org%2Fxpls%2Fabs_all.jsp%3Farnumber%3D5586144

Friend Recommendations in Social Networks using Genetic Algorithms and Network Topology (Yumna)
http://ieeexplore.ieee.org/xpl/login.jsp?tp=&arnumber=5949888&url=http%3A%2F%2Fieeexplore.ieee.org%2Fxpls%2Fabs_all.jsp%3Farnumber%3D5949888